La rivoluzione dell’Intelligenza Artificiale: sfide e linee di ricerca future verso un’intelligenza aumentata

MacDorman, K. F. (2006, July). Subjective ratings of robot video clips for human likeness, familiarity, and eeriness: An exploration of the uncanny valley. In ICCS/CogSci-2006 long symposium: Toward social mechanisms of android science, 26-29.

Mathur, M. B., & Reichling, D. B. (2016). Navigating a social world with robot partners: A quantitative cartography of the Uncanny Valley. Cognition146, 22-32.

Mckinsey Global Institute (2020). The state of AI in 2020. Report accessibile all’indirizzo https://www.mckinsey.com/business-functions/mckinsey-analytics/our-insig...

McKnight, D. H., Carter, M., Thatcher, J. B., & Clay, P. F. (2011). Trust in a specific technology: An investigation of its components and measures. ACM Transactions on management information systems (TMIS)2(2), 1-25.

Mochol, M., Jentzsch, A., & Wache, H. (2007). Suitable employees wanted? Find them with semantic techniques. In Making Semantics Work for Business, European Semantic Technology Conference, Vienna, Austria 2007.

Mori, M. (1970). Bukimi no tani [the uncanny valley]. Translated by MacDorman, K. F. & Kageki, N. (2012). IEEE Robotics and Automation Magazine 19, 98–100.

Paoletti, F. (2008). Organizzare le funzioni del personale. Strategie, assetti strutturali e processi per una gestione efficace della forza lavoro. Milano: Franco Angeli.

Pellegrino, G. (2015). Obsolescence, presentification, revolution: Sociotechnical discourse as site for in fieri futures. Current Sociology, 63(2), 216-227.

Raj, M., & Seamans, R. (2019). Primer on artificial intelligence and robotics. Journal of Organization Design8(1), 1-14.

Rapanyane, M. B., & Sethole, F. R. (2020). The rise of artificial intelligence and robots in the 4th Industrial Revolution: implications for future South African job creation. Contemporary Social Science, 15(4), 489-501.

Autore/i dell'articolo

Newsletter

Keep me updated about new In-Mind articles, blog entries and more.

Facebook